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Here is a brief genesis of IFT (Interactive Flight Technology), the company that created and manufactured the IFEN (entertainment system) suspected of causing the sr111 crash. “Interactive Flight Technologies was formed in 1994 with a $276,000 personal investment by Yuri Itkis, a Russian-degreed scientist and engineer, and his sons, Boris and Michail. Yuri Itkis was the founder and president of a Las Vegas based company that manufactured electronic bingo equipment. Prior to 1994, both sons were employed by their father’s business. From beginning to end, the inflight entertainment system network was a disaster both from a financial perspective as well as possibly for the innocent victims of sr111 and their families. IFT’s IPO was one of those cited in charges against the underwriter (DH Blair) for securities fraud (brought by the New York distract attorney’s office (see thread on Blair)). DH Blair has a history of involvement in ‘pump and dump’ schemes that left unsuspecting stockholders penniless while brokers and insiders greedily raked in the profits. There were allegations against Blair that included mob involvement. . IFT was never profitable and its only customer was Swissair. After the company’s inflight entertainment failed, CEO Michail Itkis attempted to redirect the company’s efforts into retail drycleaning. Stockholders were livid and mounted a proxy battle, which eventually resulted in replacement of the board and the management team, including Itkis. Many asked how a formerly reputable company such as Swissair that prided itself in precision and efficiency could even think about installing an entertainment system in such a shoddy manner risking years of building a hard earned reputation and the lives of their passengers. I think we will have the answers to that someday but we will still be shaking our heads in disbelief over the complete stupidity and senselessness of it all. Other reputable airlines such as Qantas looked at the IFEN but for various reasons decided not to purchase the unproven apparently risky system from this tiny inexperienced company in Arizona. I maintain that the mindset of the management (and the board) that existed at Swissair at the time the IFEN was purchased from a completely unknown entity called Interactive Flight Technology, is not only what may have contributed to the deaths of 229 passengers but also resulted in the undoing of the Swissair airline itself. Phoenix beats Colorado for Vegas company move http://phoenix.bizjournals.com/phoenix/stories/1996/07/15/story8.html May 16, 1997 High-tech firm to trade on Nasdaq Interactive Flight Technologies Inc., Phoenix, received approval from The Nasdaq Stock Market to begin trading on its national market, Nasdaq officials said. The digital entertainment firm will trade under the symbol FLYT effective May 19. http://phoenix.bizjournals.com/phoenix/stories/1997/05/12/daily9.html Underwriter takes heat at Interactive Flight From the September 26, 1997 print edition Mary Vandeveire The Business Journal Early investors in Phoenix-based Interactive Flight Technologies may be getting a check in the mail following a securities industry probe. In the meantime, current shareholders are watching closely as the company tries to reverse setbacks and sustain operations. In a settlement with National Association of Securities Dealers Regulation, D.H. Blair & Co. Inc. agreed to pay restitution to investors who paid excessive markups on 16 securities, including Interactive Flight units. The settlement stems from allegations that, from June 1993 through May 1995, the New York-based firm charged excessive markups on certain securities whose initial public offerings were underwritten by D.H. Blair Investment Banking Corp. The firm was the underwriter on Interactive Flight's March 1995 IPO of 2.8 million units comprising warrants and shares of common stock. The IPO price was $5 per unit. The recently announced settlement, which levels a $525,000 fine on D.H. Blair's head trader, does not suggest that the affected companies knew of the violations. More at: http://phoenix.bizjournals.com/phoenix/stories/1997/09/29/story4.html Leaving Las Vegas In-flight gaming firm stakes out Phoenix for move Martha Reinke The Business Journal Interactive Flight Technologies Inc., a Las Vegas company that's bringing gambling to the skies, could be moving its entire operation and headquarters to Phoenix, officials confirmed this week. "So far, Phoenix is at the top of the list," said chief financial officer Robert Aten. Interactive Flight Technologies is a fledgling public company that designs, manufactures and distributes touch-screen interactive flight entertainment systems that provide European airline passengers with a wide range of movie selections, a variety of merchandise for sale and video gaming, such as slots, poker, blackjack and keno. The company recently nominated former U.S. Secretary of State Alexander M. Haig Jr. as a board director, an action that's expected to become effective in mid-August. "We want to establish our board so we have some visibility where we need it," Aten said. More at: http://phoenix.bizjournals.com/phoenix/stories/1996/06/24/story1.html A poster at the old sr111 board noted the following information: The following information was compiled from filings made by Interactive Flight Technologies to the Securities Exchange Commission. The material is publicly available on the Internet. The information was primarily drawn from an IFT SEC Filing made on 01/27/1998 http://www.sec.gov/edaux/formlynx.htm (link no longer works) although material from other filings have also been added. Paragraphs have not been altered except for some condensing. Please note that this information is not in chronological order. However, it should still provide a general understanding of IFT, it’s early marketing strategies, the components of the IFEN, and the gambling and FAA regulations that it faced. In a section near the end called ‘Later Developments’, you will see how IFT started to experience revenue problems, prompting the Board to consider abandoning it’s IFEN’s in order to pursue drycleaning technologies instead. Accordingly, this led to a shareholder revolt, and the original Board was entirely replaced. INTERACTIVE FLIGHT TECHNOLOGIES The Company was incorporated in Delaware in August 1994 and is the successor by merger to In-Flight Entertainment Services Corp., a New York corporation incorporated in February 1994. The Company completed an initial public offering of its securities in March 1995. The Company was a development stage company through January 31, 1996 where the Company’s activities consisted of developing, testing and receiving FAA approval for their in-flight entertainment system. On February 1, 1996, the Company began revenue generation operations with the acceptance of their first in-flight entertainment network by Alitalia Airlines, S.p.A. Interactive Flight Technologies, Inc. (the “Company” is engaged in the development, assembly, installation and operation of a computer-based in-flight entertainment network (the “Entertainment Network”. The first generation of the Entertainment Network provided aircraft passengers the opportunity to view movies, to play computer games and, in certain cases where permitted by applicable law, to gamble through an in-seat video touch screen. The Company has also recently developed a second generation of the Entertainment Network (the “IFEN-2” which includes additional features such as secure casino gaming, the ability for passengers to pay for IFEN-2 usage through their credit cards, and increased video-on-demand capacity. Yuri Itkis, a director and principal stockholder of the Company, is the President and sole stockholder of FortuNet and Boris Itkis, a former director of the Company and a son of Yuri Itkis, is an employee of FortuNet. Michail Itkis, the Chief Executive Officer and a director of the Company, is also a son of Yuri Itkis and was an employee of FortuNet until October 1994. As of January 17, 1997, the Company employed 110 people on a full-time basis and 14 people on a temporary basis. The Company also retains consultants to conduct specific engineering or development activities. IFEN DESCRIPTION Passengers operate the in-seat video terminal by touching the screen on which various touch buttons are displayed such as “movies,” “shopping,” “arcade games,” “casino games,” “credit card,” “help” and others. In order to access the IFEN-2’s features which require payment, including casino gaming, the passenger will first open an account with the cabin file server (the Entertainment Network’s proprietary central computer) by swiping his or her credit card through the credit card reader slot. Following the flight, records of the use charges and gaming losses and winnings will be downloaded to the Central Ground System, which will then post the charges, losses and/or winnings to the passenger’s account. The Entertainment Network is designed to offer a variety of video gaming options such as Slots, Keno, Lotto, Poker, Bingo, Blackjack and (on the Swissair system) certain games offered by the Swiss lottery such as “Risiko.” These games feature outstanding graphics and superior ease of passenger use. The Company’s gaming software includes, among other things, certain casino gaming software which is included in the license from FortuNet described below and various additional casino games developed by the Company. The IFEN-2’s advanced distributed network provides security for all video gaming transactions on the system, which is necessary to avoid tampering and fraud. Additionally, the IFEN-2 design permits all payout tables and betting and loss limits on the system’s video gaming to be customized to meet an airline’s exact specifications. The Entertainment Network is designed to include a choice of arcade-type games. The system’s Seat Electronics Boxes (SEB’s) operate under the Windows NT� operating system, through which the Company believes that numerous games will be adaptable to the Entertainment Network once a mouse or joystick is integrated into the system. The large local hard disk storage capacity of the system’s SEB’s (a feature the Company believes is unique) eliminates lengthy downloads of passenger selected games. The Entertainment Network is designed to provide airline management with the capability for real time gaming management by tracking the entire gaming process on all of the system’s in-seat video terminals collectively or individually. In particular, the Entertainment Network is designed to store the complete history of all wagers and game outcomes on all of the in-seat video terminals. The stored information may include passenger/player identification numbers, the times of transactions, the bet amounts, the amounts won or lost, the cards played, the keno balls called and alarms for management, such as of large consistent winnings and progressive jackpot hits. If desired, the IFEN-2 design can be customized to permit all gaming related information, including the alarms, to be observable in flight on the screen on the cabin file server, or on the ground after periodic downloading using a Central Ground System described below. The system is also designed to limit the wagers, aggregate losses and winnings by any individual player to any amounts selected by the airline. The software and the electronics of the Entertainment Network are designed to also contain multiple layers of proprietary security measures. The Entertainment Network is based on a distributed network designed to provide centralized control while reducing the possibility that a single point of failure will disrupt the operation of more than a small portion of the network. The Entertainment Network is centrally controlled on an aircraft by the cabin file server. The cabin file server is the central computer designed to coordinate and control all functions of the Entertainment Network. The cabin file server provides security for transactions on the Entertainment Network by providing multiple layers of software and hardware security systems. These security systems are designed to record all transactions for later downloading to the Central Ground System, as well as control the generation of all random factors that determine the outcome of any casino games being played by the passengers. Located at the Company’s executive offices in Phoenix, Arizona, the Central Ground System is a computer system developed by the Company to serve as the control focal point for all of the Company’s installed Entertainment Networks. The Central Ground System is provided with accounting and statistical data accumulated by the Entertainment Networks during flight. The Central Ground System can then process this data in order to, among other things, post the passenger transactions to their respective credit card processing centers and provide airline management with a variety of accounting and statistical reports. The cabin file server controls a number of cluster controllers, and each cluster controller controls a group of approximately 32 in-seat video terminals. Consequently, the failure of one in-seat video terminal should not affect the operation of other terminals on the aircraft. Similarly, the failure of an individual cluster controller is expected to affect only the in-seat video terminals controlled by that cluster controller, and not the operation of the other in-seat video terminals on the aircraft. Further, even if the cabin file server fails, each cluster controller is designed to continue to operate autonomously without the cabin file server, except for certain gaming management functions which are performed by the cabin file server. THE SWISSAIR AGREEMENT On May 1, 1996, the Company entered into a letter of intent with Swissair. The parties have until July 31, 1996 to reach a formal agreement incorporating the terms outlined in the letter of intent. If an agreement is not reached by this time, neither the Company nor Swissair will have any liability to the other. Effective July 18, 1996, the Company entered into an agreement with Swissair (which was amended and restated effective October 22, 1996) to provide for delivery and installation by the Company of IFEN-2 systems on sixteen Swissair MD-11 aircraft and five Swissair B-747 aircraft (as amended, the “Swissair Agreement”. Under the Swissair Agreement, the Company will also provide various maintenance and operational services for the installed IFEN-2 systems. Installation of the IFEN-2 on the first Swissair aircraft is scheduled to be completed on or about January 26, 1997. The remaining installations are scheduled to take place at the rate one to two shipsets per month through February 1998. Subject to certain exceptions, the Swissair Agreement subjects the Company to certain penalties if IFEN-2 systems are not timely installed. Under the agreement, the Company agreed to finance the purchase price (approximately $72 million plus certain costs of installation and upgrades) of the twenty-one IFEN-2 shipsets out of revenues from passenger use of the systems. This arrangement was based on certain assumptions about gaming revenue, and the parties agreed to renegotiate the contract if these assumptions were not met. Although the experience of the Company to date with operation of the system has been limited, revenue from gaming generated to date has been significantly less than assumed and is insufficient to support the purchase of the system by Swissair out of revenues. These results are not necessarily indicative of future results, and the Company and Swissair have begun to implement certain changes in the gaming features on the system and marketing plans associated with the system. Due to the insufficient revenues being generated by gaming, the Company and Swissair have been renegotiating the original agreement. As a result, the two parties signed a Memorandum of Understanding (“MOU” which the parties are operating under until June 23, 1997 or a renegotiated agreement is reached. If agreement is reached under the Swissair MOU, the Company would be responsible for all costs including shipset components, installation and twelve months of maintenance costs for two MD-11 and one 747 aircraft installation in the first, business and economy class sections of the aircrafts. For the remaining eighteen aircraft, only first and business class would be installed and Swissair would purchase the shipsets (regardless of gaming revenues) for an average of $1.7 million per aircraft. costs for the eighteen aircraft. The split of revenues generated from gaming and passenger use of the system for all twenty-one aircraft would be determined in the renegotiated agreement. In the renegotiation process, the Company and Swissair have discussed the possibility of transferring title to the Entertainment Networks installed in the first, business and economy sections of three aircraft from the Company to Swissair. Should the Company and Swissair agree to the title transfer in the renegotiated agreement, the Company would probably receive no immediate sales proceeds for the Entertainment Networks other than the Company’s share of gaming revenues as anticipated in the original contract and incur a loss for the estimated hardware, installation, maintenance and warranty costs incurred and expected to be incurred for the shipsets. The Company’s best estimate of these costs at this time is approximately $11 million. However, there can be no assurance that the title transfer will occur or that a renegotiated agreement will be reached on terms acceptable to both parties. If the parties cannot reach an agreement, either party could cancel the MOU, in which case the Swissair Agreement would likely be terminated. In the event the agreement is terminated, an evaluation of the recoverability of the shipsets would be based upon a revised estimate of future gaming reserves. Pursuant to the agreements with Schweizerische Luftverkehr AG, a Swiss corporation (Swissair) and Interkantonale Landeslotterie, a Swiss non-profit organization which organizes lotteries in Switzerland (ILL), the Company will manufacture, install, support, and maintain twenty-one shipsets of the in-flight entertainment network until December 31, 2001 as to five B-747 airplanes and until December 31, 2003 as to sixteen MD-11 airplanes. Installation is expected to occur during the two years ended October 31, 1998. The Swissair agreement subjects the Company to certain penalties, which could be substantial, if the in-flight entertainment networks are not installed on a timely basis. Management anticipates that operating and product costs will be recovered over the term of the contract through casino gaming revenue sharing between Swissair, ILL, and the Company. In anticipation of the fulfillment of the Swissair contract, the Company has entered into an agreement with Hollingsead International, Inc. (Hollingsead) pursuant to which Hollingsead will provide engineering services, manufacture installation kits, provide installation labor, and perform airworthiness certification procedures in accordance with Federal Aviation Administration regulations. SALES AND MARKETING Although the Company has commenced negotiations with several airlines, it has thus far entered into agreements only with Swissair, Debonair and Alitalia for the purchase of the Entertainment Network. Because the Company believes the demand for in-flight entertainment systems is greater on longer flights, the Company is focusing its marketing assistance on airlines with long- haul routes. In addition, because gaming can generally be expected to generate greater revenues and profitability than other features of the Entertainment Network, and because the use of gaming devices is prohibited on flights to and from the United States, the Company is directing its sales efforts primarily toward international carriers or domestic carriers with international routes. The purchase price of an Entertainment Network is relatively high - estimated to range from approximately $700,000 to $6,500,000 per aircraft depending upon various factors such as the size and type of the aircraft. The Company believes that the market for technologically advanced in-flight entertainment systems is still emerging and that competition to provide such services to the airlines will be intense. The Company is aware of several other companies that provide systems that compete with the Entertainment Network, some of which have been installed on aircraft. Most of these competitors have substantially greater financial and other resources than the Company and, accordingly, may have a significant competitive advantage over the Company. The Company’s principal competitors include BE Aerospace, TNCI, Hughes-Avicom, Matsushita and Sony. Research and development expenses during fiscal 1996 and fiscal 1995 were approximately $5.3 Million and $2.4 Million, respectively. Such amounts have not been borne by customers. The Company also intends to continue to expand its library of movies, games and other programming available to passengers. The Company has arrangements with certain movie distributors pursuant to which the Company chooses from lists of available movies from each distributor, and compiles the lists for presentation to the airlines. However, with the exception of certain casino gaming software licensed from FortuNet and a limited number of casino and arcade games developed to date by the Company, the Company does not currently own or have rights to use or include any entertainment or other programming software for use on the Entertainment Network. Because gaming can generally be expected to generate greater revenues and profitability than other entertainment options expected to be available on the Entertainment Network, the inability to offer gaming on flights may have a material adverse impact on the Company’s business and on the market acceptance by airlines of the Entertainment Network. Both of the contracts are subject to the gaming laws of various jurisdictions. The sole market for the Company’s products is expected to be commercial airlines. There are a limited number of major commercial airlines worldwide. Accordingly, even assuming a sustained commercial viability and the successful marketing of the Entertainment Network, the Company expects to have contracts with only a limited number of customers, each of which may account for a substantial portion of the Company’s revenues. The inability to generate new contracts to replace completed contracts could result in substantial losses in future fiscal periods. Moreover, because gaming is prohibited on all United States air carriers and on aircraft operated to or from the United States by foreign carriers, the Entertainment Network may be commercially less attractive to a significant segment of the commercial airline market. Regulatory Restrictions on Gaming Devices. United States law, with certain exceptions, currently prohibits the knowing transportation of gaming devices on aircraft operated in interstate air transportation. In addition, states may prohibit the transportation and use of gaming devices on flights operating between two points in a single state. Federal law also prohibits the installation, transportation or operation of gaming devices by any U.S. or foreign air carrier or for such carriers to permit their use on aircraft operated to or from the United States in foreign air transportation. The United States Secretary of Transportation has conducted a study and has reported to Congress in March 1996, regarding the safety, commercial and operational issues posed by gaming devices aboard commercial aircraft. However, this report did recommend that Congress take immediate action to modify Federal law regarding gaming devices on commercial aircraft and it is uncertain what effect the report will have, if any. Moreover, the laws regarding the transmission of gaming data into, out of, or within United States territory, even where such data was lawfully obtained in another jurisdiction, are unclear. As a result, there can be no assurance that the transmission of such data will not be restricted or prohibited. Because gaming can generally be expected to generate significantly greater revenues and profitability than other entertainment options expected to be available on the Entertainment Network, the inability to offer gaming on flights would have a material adverse impact on the Company’s business and on the market acceptance by airlines of the Entertainment Network As the installed customer base of Entertainment Networks increases, and assuming the Company is able to enter into agreements with airlines containing revenue sharing provisions, it expects to generate a greater portion of its revenues from revenue sharing with the airlines and a lesser percentage from sales of the Entertainment Network. As of October 31, 1996, the Company has entered into agreements with several non-affiliated sales representatives in foreign countries to market and promote the Company’s product and to assist in the negotiations with airlines. Such agreements typically provide for the sales representatives to act as the Company’s exclusive representative in a particular territory or with respect to a particular airline. The Company currently has agreements covering specified areas of and/or airlines in Europe, the Middle East, North and South America, the Far East, Africa, Australia and Egypt. Such arrangements generally provide for a commission based on a percentage of the purchase price ranging from 7.5% to 18% and expire December 1, 1996 through March 18, 1998. OTHER AGREEMENTS In October 1994, the Company entered into an Intellectual Property License and Support Services Agreement with FortuNet, which was amended and restated on November 7, 1996 (as amended, the “FortuNet License”. FortuNet is a licensed gaming equipment manufacturer that distributes to casinos and other gaming establishments video gaming networks which incorporate certain of the technologies developed by FortuNet and licensed to the Company for airline use. The FortuNet License grants the Company a worldwide, perpetual license to FortuNet’s current and future patents, copyrights, trade secrets and related know-how covering a computerized system for use in all fields other than bingo halls. The Company also has to compensate FortuNet at the rate of 108% of costs for development, enhancement, installation, support and maintenance services required under the License Agreement. The Company paid FortuNet $100,000 during each year ended October 31, 1996 and 1995. Concurrent with the License Agreement, the Company has entered into a consulting agreement with Yuri Itkis, a related party, who is a principal stockholder and director of the Company and sole stockholder of FortuNet. The term of the consulting agreement is consistent with the term of the licensing agreement. The Company paid Yuri Itkis $100,000 during each year ended October 31, 1996 and 1995. Effective October 22, 1996, the Company also executed an agreement (the “ILL Agreement” with Interkantonale Landeslotterie (“ILL”, the operator of the Swiss lottery based in Zurich, Switzerland, under which the IFEN-2 systems installed on Swissair aircraft will allow passengers to participate in various Swiss lottery games. The IFEN-2 shipsets installed on Swissair aircraft are expected to include various gaming options, including Slots, Keno and Risiko (a Swiss lottery game). The Swissair system may also feature other casino-style games pending, among other things, approval of Swissair, ILL and Swiss authorities. Under the Swissair Agreement and the ILL Agreement, subject to the terms thereof, the Company is entitled to receive an aggregate purchase price for the twenty-one IFEN-2 systems of approximately $72 Million, plus costs of installation and upgrades and certain design modification costs. The Company’s cost of goods sold for the Swissair systems is expected to be substantially comparable to the aggregate purchase price. The Company is also entitled to be reimbursed for certain costs to be incurred in connection with maintaining and operating the installed systems. However, the Company’s operating expenses and the purchase price are payable only out of net revenues (after deducting credit card and lottery permit fees) received from passenger participation in the lottery and, if any, casino games. Further, the Company may receive such amounts only after Swissair is first reimbursed from the net lottery revenues for certain expenses incurred in connection with the installation and operation of the IFEN-2 systems. ILL is entitled to any net gaming revenues remaining after payment of Swissair’s operating expenses, the Company’s operating expenses and the aggregate system purchase price. The Company will also receive a percentage of revenues and commissions from advertising and shopping services available on the installed IFEN-2 systems. The Alitalia Agreement provides for the Company to sell, service and support the first generation Entertainment Network in the first/business class section on five Alitalia aircraft. The system provided to Alitalia is designed to feature video-on-demand capability, offering passengers up to 20 movies and/or short subjects to choose from, and various arcade games. The Alitalia Agreement does not presently provide for, and is not expected to provide for, passenger use of gambling features of the Entertainment Network. MANUFACTURING, ASSEMBLY AND INSTALLATION System installation generally requires at least four to seven days per aircraft (or longer for initial installations), depending on the number of installed seats, and therefore the Company anticipates that most installations will occur during an airline’s off-season, generally during the winter months. As a result, the Company might experience related seasonality in its operation and wide fluctuations in revenues. In addition, the Company might not receive any portion of the purchase price until 60 to 90 days after the related installation is complete, which may strain the Company’s cash resources or lead to cash flow shortages. The Company obtains most of the components of the Entertainment Network from commercially available sources. To date, the Company has engaged in only limited manufacturing operations and, when required components have not been commercially available, has subcontracted out substantially all component manufacturing. The Company has leased manufacturing and warehouse facilities in Phoenix which it uses to assemble the Entertainment Networks. The Company anticipates that this facility will be sufficient to satisfy the Company’s needs through 1998. Installation of the Entertainment Network on an aircraft is estimated to require at least four to seven days, depending upon the number of installed seats, and longer for the initial installations. Moreover, due to the high cost of grounding an airplane, the Company anticipates that installations are more likely to be scheduled during the off-season for the airline customer, generally the winter months. Because of the manpower and experience required to perform installations, and due to the inherent relationship between installation and the STC application and compliance process, the Company has contracted with Hollingsead International to perform system installation on all Swissair aircraft. Alitalia made, and Debonair is expected to make, its own arrangements for installation of the system on its aircraft. The Company anticipates that future installations, if any, will be performed by an experienced third-party subcontractor such as Hollingsead International. GOVERNMENT REGULATION The installation and use of the Entertainment Network on any particular aircraft will require prior certification and approvals from the FAA and certification and approvals from aeronautical agencies of foreign governments. Because the installation of the Entertainment Network is considered a major modification to an aircraft, the Company must apply for and be granted a Supplemental Type Certificate (“STC” from the FAA. This is a multi-step process involving required interim approvals. A separate STC will be required with respect to each aircraft type on which the Entertainment Network will be installed. Once an STC is issued with respect to an aircraft type, the unit may be installed on other aircraft of the same type with the same configuration provided each installation is performed in a manner as specified by the aircraft specific STC. To date, the Company has obtained one STC for Alitalia MD-11 aircraft. Because the process of obtaining an STC is highly technical, the Company has entered into agreements with Hollingsead International and its subsidiary Elsinore Aerospace Services (collectively, “Hollingsead”to assist the Company in the application and approval process. ((Editor’s note: Elsinore and Hollingsead are subsidaries of DeCrane Aircraft Holdings. Collectively, their systems integration services include design and engineering of aircraft electronic and other systems, certifications on behalf of the Federal Aviation Administration, the assembly of installation kits for various aircraft systems, and installation services. Smoke detection, fire suppression and in-flight entertainment systems for aircraft are among the systems for which they supply design, certification, assembly and/or installation services. They also manufacture many of the components required to complete a systems integration project, including electrical contacts, connectors, power and control devices, wire harness assemblies, and structural supports for connectors and harnesses.)) Further, because the Company lacks the FAA authorization to perform these functions, the Company must contract with third parties to obtain FAA certifications of the Entertainment Network on each proposed type of host aircraft, and to install the Entertainment Networks on customers aircraft. The Company has contracted with Elsinore Aerospace Services (“Elsinore”, an FAA-designated engineering representative experienced in flight entertainment systems, to assist the Company in the application and approval process in connection with the Debonair systems. Similarly, the Company has contracted with Hollingsead International to assist with such process in connection with the Swissair systems and to perform the installation of the Entertainment Networks on Swissair aircraft. ((S-3A Nov 11 1996 filing)) Any breach or delay in performance by either of these contractors could have a material adverse effect on the Company’s results of operations and its relationships with its airline customers. Hollingsead is an FAA designated engineering representative experienced in-flight entertainment systems and has the authority to approve, subject to final FAA review, certain aspects of the Company’s STC applications. Once the Company identifies the specific aircraft type on which the Entertainment Network will be installed, it will, through the subcontractor, make application to the FAA for the STC for that aircraft type. Thereafter, the FAA will initially establish the certification criteria required to be met for approval, which will include an in-flight test. The FAA, or its designee, subject to FAA review, will review all necessary certification and technical drawings, manuals and procedures for adequacy and compliance; issue necessary interim approvals including permission to conduct a flight test of the Entertainment Network; review the results of the flight test; perform inspections to ensure that both the components of the EntertainmentNetwork and their installation and operation conform to the certification requirements; and issue the STC. In addition, the Company or its subcontractor must obtain from the FAA a Parts Manufacturer Approval (“PMA” with respect to the components of the Entertainment Network to be installed on each specific aircraft type for which an STC is granted. There can be no assurance that the Company will be issued the STCs and PMAs for which it applies or that if such approvals are granted, that they will be granted within a reasonable time frame or within the amount budgeted by the Company for such approvals. The FAA, in the issuance of the STC, will consider such factors as whether the Entertainment Network will interfere with the operational and navigational equipment installed on the aircraft; whether the electrical components of the Entertainment Network are compatible with those of the aircraft; whether the components of the Entertainment Network installed in the passenger seats will interfere with emergency egress from the aircraft; whether the components of the Entertainment Network will, if subjected to heat or fire, emit toxic fumes; and similar safety and flight-related concerns. Federal law grants to the FAA the authority to reexamine at any time the basis upon which certification and approval of the Entertainment Network may be granted and, if appropriate, to amend or revoke such certifications and approvals, subject to certain appeal rights. In addition to approvals required to be obtained from the FAA, the Company may be required to obtain certification and approval of the Entertainment Network from the aeronautical authorities of foreign countries. In many cases, through technical working agreements between the FAA and the foreign aeronautical authorities, such authorities accept the FAA issuance of the STC as approval, although certain country authorities reserve theright to independently review the data and the compliance criteria which support the issuance of the STC and to reach an independent determination on whether to approve the equipment for installation and operation. There can be no assurance that necessary foreign government approvals will be obtained, or if obtained, within a reasonable time frame or within the amount budgeted by the Company for this aspect of the project. MISC. In March 1995, the Company raised approximately $13.9 Million through its initial public offering of 3,220,000 Units, each Unit consisting of one share of Class A Common Stock, one Class A Warrant and one Class B Warrant. The Company has subsequently raised additional capital aggregating approximately $95.1 Million from exercises of its Class A and Class B Warrants. To date, the Company has generated revenues of approximately $3.0 Million and has incurred a cumulative losses of approximately $25.0 Million through October 31, 1996, and further losses since that date. As of January 17, 1997, there were 61 record holders of Class A Common Stock and 6 holders of record of Class B Warrants. Marketing and administrative expenses were $9,973,867 for the year ended October 31, 1996, an increase of $7,531,452 (or 308%) from $2,442,415 for the year ended October 31, 1995. This increase was primarily due to increased marketing efforts and increase in staff and related expenses. Additionally, the Company recorded charges of $1,545,847 and $919,596 upon the issuance of warrants and Class A Common Stock, respectively. The warrants were issued pursuant to an agreement whereby Banner Aerospace, Inc. agreed to provide logistical support to enhance the Company’s chances of obtaining business with a major European airline. The stock was issued upon the exercise of employee stock options which, because of a cashless exercise, resulted in a charge to compensation expense equal to the value of the shares issued. In addition, in July 1996 the Company relocated its principal offices and its design and assembly facilities to Phoenix, Arizona, and recorded relocation costs of $591,000 in connection therewith. The Company has granted options to purchase stock to various parties. All options were issued at a price equal to or greater than the market price of the Company’s common stock at the date immediately prior to the grant and have a term of ten years. Expenses for unusual items were $1,266,390 during the year ended October 31, 1996, as compared to $0 for the year ended October 31, 1995 In April 1996, the Company’s President resigned but agreed to continue to serve as a consultant for one year. In October 1996, the Company’s Vice President of Business Development, the Company’s Vice President of Sales and Secretary, and the Company’s Chief Financial Officer resigned, although each agreed to continue to serve as a consultant for one year. In connection with these resignations, the Company recognized severance expense in the amount of $752,500. In addition, the Company terminated an agreement with a foreign sales representative and consultant and, as a result, recorded $420,000 as unusual charges. The Company’s revenues have been generated, and are anticipated to be generated, primarily from sales, leasing installation and servicing of the Entertainment Network aboard commercial and charter aircraft. The contracts the Company has executed and is currently negotiating generally provide for the Company to install the Entertainment Network on an aircraft and to be paid for the equipment and its installation and maintenance out of revenue generated by passenger use of the installed network on the aircraft. As a result, the Company must expend significant capital amounts for the test installations (which require the assembly and installation of approximately 30 to 280 in-seat video terminals, cabin file servers, cluster controllers, video-on-demand servers and SEBs and cabling the first, business and/or economy class sections of the aircraft) and subsequent assembly, installation and maintenance of the Entertainment Network on each aircraft. However, revenue as payment for the system will typically be received, if at all, only as a result of the use of the system over a potentially significant period of time. Moreover, the Company may also enter into commitments to purchase equipment necessary for additional installations, even in the absence of a purchase commitment from an airline, if such action is determined to be necessary or desirable to pursue business opportunities. The Company is currently using its working capital to finance all of its current expenses, including test installations, equipment purchases, product development, inventory and other expenses associated with the delivery and installation of the Swissair and Debonair Entertainment Networks, as well as for payment of continued marketing and research and development expenses. The Company plans to continue to use a substantial portion of its cash resources to fund its plan of operations described above. The Company believes that its current cash reserves will be sufficient to fund the Company’s performance under its current contracts and to fund its other planned operations through approximately December 31, 1997. In November 1996, the Company entered into a nonbinding arrangement pursuant to which it will work with BT Securities in structuring a proposed financing of up to $150 Million of debt and equity securities. LATER DEVELOPMENTS ((Editor's Note: The following paragraphs are compiled from various SEC filings)) The Company has successfully completed the installation of the IFEN-2 shipsets in the economy, business and first class sections of two Swissair MD-11 aircraft and has commenced full installation on one 747 aircraft. The Company has also completed the installation of the IFEN-2 shipsets in the business class section of three Swissair MD-11 aircraft, with the most recent installation being completed in May 1997. While the installations to date have been successful, the Company is working to further improve the reliability of the system through software revisions, and through design improvements. The Company believes that the reliability goals for the system can be met; however, there can be no assurance that technical obstacles may not prove more difficult than anticipated or that as yet undetermined issues will not appear. An agreement with Debonair Airlines (“Debonair” to install and operate Entertainment Networks on six Debonair RJ-146 aircraft, with the purchase price to be paid over time from revenues out of passenger use. In August 1997, the Company completed the installation of an Entertainment Network on one Debonair RJ-146 aircraft. In October 1997, the Company notified Debonair that the revenues being generated by the Entertainment Network were insufficient to justify continued operation of the Entertainment Network and further installations. Accordingly, the C | |||
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Here is an old article that appeared in Airline Financial News in '97. Apparently Qantas had the good sense to not buy an entertainment system from this unknown, inexperienced company out in Arizona. IFT SIGNS QANTAS, READIES SECOND GENERATION VIDEO SYSTEM Jan 13, 1997 Interactive Flight Technologies (IFT) has signed its biggest customer to date for its inflight entertainment system. Qantas Airways may install IFT's digital inflight entertainment system on up to 48 aircraft, if a "bid alignment process" Qantas conducted shows than an integrated IFE system can be provided to Qantas' specifications. The contract, if finalized, will put the Phoenix-based IFE provider in a profitable mode for the first time since it began developing interactive digital entertainment systems in the early 1990s, according to Tom Metzler, the new president of the company. The contract, like previous contracts with Swissair, Alitalia, and European new entrant Debonair, includes the introduction of an inflight gambling system. It will allow passengers to use their credit cards to play poker, blackjack and other games. The video units are located in the back of passenger seats, tray tables, or on swiveling video units in some premium classes. The Qantas contract, unfortunately for IFT, will not be finalized until late 1997. Michael Itkis, a longtime developer of ground-based gambling systems and chief executive officer and founder of IFT, said, "We understand that Qantas has made no commitment but are hopeful that the airline will purchase our inflight entertainment systems, with IFT providing ongoing service and support." Itkis noted that a recent decision by Hyatt Ventures to provide technical and marketing assistance was a factor in getting the Qantas contract. Hyatt and the Pritzker family have had close ties to Qantas through the development of marketing ties between the airline and the Hyatt hotel chain. Metzler, speaking to Airline Marketing News, said profit on a monthly basis "will come some time in 1997," based in part on the new contract. IFT is just beginning to install its fully-interactive video system on board long-haul Swissair aircraft this month, and will have 21 Swissair airplanes installed as part of its contract with the Swiss carrier. IFT Begins Development of `Second Generation' Through its work with Alitalia, Metzler said IFT is developing a "second generation" of interactivity in its onboard video system. The second generation will be faster, more reliable, and have a clearer picture than the system that was first installed aboard Alitalia test aircraft, and it will include the inflight gambling system which Alitalia planes did not have. The inflight gambling system will vary among airlines and will have specialized games. IFT's major competitor in the gambling software business, Inflight Entertainment Ltd. (IEL), a joint operation of Sky Games International and Harrahs, is also developing specialized gambling games based on carrier and passenger preference. But inflight entertainment developers have one major hurdle: under the Federal Aviation Administration Act of 1994, neither U.S. nor foreign carriers are allowed to operate gambling devices on fights between the U.S. and foreign points. Swissair, IFT Develop Unique Cost-containment Contract Additionally, Metzler revealed, the Swissair contract provides a unique way for IFT to substantially hold down maintenance costs for the IFE units. IFT has contracted to a maintenance division of Swissair, Swissair Technical, to provide maintenance on the IFT units on an ongoing basis. What this provides for Swissair and IFT, Metzler said, is a way to provide maintenance at all of Swissair's station's around the world without IFT having to provide on-site maintenance personnel and offices. IFT, just like its major competitors, still have only a few major customers, and the whole arena of interactive inflight entertainment is still in the early stages of use aboard commercial aircraft. | ||||
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